If you need to explain how action works in a game of MYTHIC D6, show them this …
A game world built for use with the MYTHIC D6 system.
Terra Oblivion is a roleplaying game based on the artwork of Steven Sanders. Steven is an excellent artist with awe-inspiring artwork. With access to this artwork we just had to create a game world to do it justice. If you don’t know Stevens artwork, please check it out on his site.
What is Terra Oblivion?
A sci-fi fantasy game world where the only hope for salvation is humanity’s intrinsic link with flora and fauna of a once-verdant world.
Lots of places to play when using MYTHIC D6.
- Project: Mythic
- Bastion (not shown in the gif. Still working on art)
- Terra Oblivion
- GODSEND Agenda
Project: Mythic a MYTHIC D6 sample setting
MYTHIC D6 has a baked in sample background to show off the game system. The basics are done, and we are running through it doing a second pass to punch it a bit.
What can you expect from Project: Mythic?
- Weird Cyrtids
- Maniacal cultist, supervillains, and others tainted by the “The Otherworld”.
- Some more Kiaju
- And a Chupacabra
What do Heroes do in Project: Mythic?
The super humans of project mythic secretly police the world behind the scenes looking for areas of “Shallowing,” areas where the membrane between our dimensions and the Otherworld is the thinnest. The entities that do manage to break through cause physical, but psychic harm to the area around them. The entities are not alone and are allied with mundane cultist in our world that foster and environment that makes the coming of these beings easier.
Luckily for humanity, the Institute is there to stop them. Bolstered by men and women with superhuman abilities, the Institute fights a secret war against the horrors that want to bring Hell to Earth.