ATLANTIS: The Raven Braid Comic That Never Was

RavenBraidJust a few things from the vault.

I want to present a few pages of a comic book for ATLANTIS: The Second Age I had commissioned a while back. The project never went forward, but it’s a shame to leave this unseen.

The story was taken directly from the adventure module ATLANTIS: The Raven Braid. The intent was to do a comic based on the adventure and to repackage and publish it as a graphic novel.

When I look back, I wish I would have completed the project.

John Vita is the artist, and you can see more of his work in the MYTHIC D6 products.

Character Concepts


Finished Pages

GODSEND Agenda Sneak Peek- The Angelos!

GODSEND Agenda -The Angelos Zuriel


Angelos_Promo_v1-01More sneak peeks of what the game will look like when finished. The PDF presented is still a very early Beta version sample of the Angelos and a sample character. Later this month, I hope to have the full beta version up for interested people to see.

Let’s look at what a GODSEND Agenda character is made of.

(Click on the image to the left to see the PDF)


1-Species: There are six different species in GODSEND Agenda.

  • Angelos
  • Atlanteans
  • Black October
  • Chimerans
  • Elohim
  • U.S.E.R. Agent (Human)

2-Archetype: Each character has an archetype, and each type has a different outlook on life and how they live as a superhuman. Zuriel is a Warrior archetype and settles conflicts with his fighting ability. Being a Warrior Archetype also gives Zuriel a “signature Attack.” The attack is player-defined and can be used times per round equal to his Ability Level

3-Divinity: This is a lot like Archetype and helps steer the player into a concept. The Divinity gives the player a price break on certain abilities and powers. So, a Super Soldier gets a point break on skill specializations and a few attributes.

4-Attributes: All attributes start at +0 and go up from there. A +0 is the average human and what everything else is based on. A +1 in an attribute, makes you twice as good as someone with a +0, and a +2 makes you four times as good.

The attributes are

  • Dexterity (DEX)
  • Constitution (CON)
  • Strength (STR)
  • Speed (SPD)
  • Combat Rating (CR)
  • Charisma (CHA)
  • Intelligence (INT)
  • Perception (PER)
  • Willpower (WIL)
  • Metaphysics Rating (MR)

5- Ability Level: this determines how powerful your hero is in the GODSEND Agenda. It starts at zero and works its way up to ten. The default start is Ability Level 3; a baseline human is Ability Level zero.

6- Hero Points: a meta currency in-game that allows the player to augment rolls, negate or add damage, or fiddle with the setting. Players start the game with twice their Ability Level plus their MR attribute.

7- Wealth Rating: this determines how much resources the hero has. The higher the attribute, the more wealth a hero has at their disposal.

8- Hit Points: How much physical damage a hero can take. The average human can take 5 points of damage; a starting hero can take 10+ CON attribute.

9- Mind Points: How much psychic damage a hero can take. The average human can take 5 points of damage; a starting hero can take 10+ WIL attribute.

10- Renown: How famous or infamous your hero is. The more Renown they possess, the more they can affect the world around them.

11- Skills: Skills start at +1 for a novice and go up from there, no upper limit. Skills plus Attributes are added to 2D10 and rolled versus a GM assigned difficulty. Specializations as a Margin of Success (MoS) to the roll.

12- Disadvantages: Every hero has them, and the player defines what they are. Each hero has one of the following:

  • Relationship- someone that the player is vexed by. They could be in love with this person, hate this person, or are involved with a person that could compromise them in situations.
  • Internal- This is something going on inside the hero. A personality quirk that hinders the hero.
  • External- Something everyone on the outside, sees and reacts to.

Each Disadvantage is rated from 1 to 3. The player has 5 points to distribute among them, and activating them gives the hero more Hero Points to use.

13-Gadgets: This is Zuriel’s equipment. Some heroes have powers, and some have equipment, while others have a combination of both. Zuriel is all about his equipment. The equipment is built using the powers and gadget system in GODSEND Agenda.

14- Result Chart: A small bit of help at the bottom of the sheet to help determine the result of the dice rolls. The higher you roll, the more Margins of Success you receive.

A basic success is a roll of 11 or higher. Partial Success is when the result is 6-10, and failure is 1-5.

Thanks for the interest, more to come later!

Bastion, Printer’s Proof

Hello Everyone!

Small update
The printer’s proof for Bastion came in, and it looks great!

It’s approved so the wait won’t be much longer.

(please excuse the shaky cell phone video)

I’m very excited about this book, and I hope once you have it in your hands, I’m sure you will see that enthusiasm on every page. I’m especially proud of all the talented individual that worked so hard to make this happen.

Oh, PS!

There is a very cool Kickstarter you should check out. Its very cool and if you enjoy Afrocentric RPGs this may be for you.

Tikor: The Swordsfall RPG Setting and Art Book

Bastion, FREE for Black History Month


In honor of Black History month, the MYTHIC D6 supplement, Bastion, is Pay What You Want for the next two weeks.


This was made possible by contributions by (but not limited to) the following people

Steven Biko, Rosa Parks, Nzinga of Ndongo, Barack Obama, Nat Turner, Bobby Seale, Nelson Mandela, Prince, Mr. T, Nat Love, Chuck D., Malcolm X, James Baldwin, Peter Tosh, Bunny Wailer, Bob Marley,  Huey Newton, Ava Duvernay, Mansa Musa, and My Mother.



What is Bastion?

BASTION is a fantasy game set in the last city at the edge of the world. Bastion, a post-apocalyptic setting where the heroes explore the wasteland to find survivors of the final great global holocaust. At its core, Bastion is about the sacrifice the heroes will make to defend the remnants of life left in a world corrupted by a wasting plague harrowing the land.



Final cover for Bastion: an Afrocentric Sword and Sorcery RPG

A Sneak Peek at The Cover

The cover for BASTION is locked in and done. Afrocentric sword and sorcery exist and Bastion is dripping with it.

Still, a few odds and ends to be added inside and the book is done.



What is Bastion?

BASTION is a fantasy game set in the last city at the edge of the world. Bastion, a post-apocalyptic setting where the heroes explore the wasteland to find survivors of the final great global holocaust. At its core, Bastion is about the sacrifice the heroes will make to defend the remnants of life left in a world corrupted by a wasting plague harrowing the land.



BASTION: Only 24 hours left!

Only 24 hours to the finish of the Bastion Kickstarter.

BASTION: Afrocentric Sword and Sorcery fantasy 

  • A hundred-page, full color, hardback sourcebook for the MYTHIC D6 System.
  • Rules for the use of the sacred Adinkra Symbols
  • Details of the people of Bastion
  • Details for new equipment
  • New fantastic adversaries
  • Two full adventures

Review a sample of the book HERE



BASTION is a fantasy roleplaying game set in the last city at the edge of oblivion. A post-apocalyptic game where the heroes explore the wasteland to find survivors of the last great global holocaust that has corrupted all life. Bastion is an Afrocentric fantasy horror game where decay and the warping power of animated chaos corrupt everything it touches.



BASTION Kickstarter: Am I Finished or am I Done?

BASTION-Glory_of_the_SistersEveryone involved in the Kickstarter should be congratulated, and that includes the 232 backers that made it a reality.

Thank you

I’m not done yet. We have five days to go and that gives us time to add extra content to the book. My intent is not to do over the top stretch goals, only things that will enhance the existing text and add value to the generous monies you’ve already pledged.


What I have in mind-


A detailed map of Bastion including locations, NPCs, and plot hooks

I want to include a Bastion style dungeon crawl in the book along with key locations. More maps, more art, more sword, and soul writing.

  • More Art and 16 more pages of content.
  • More content on the city of Bastion, plus an adventure that takes place under the city.



More art and content on the world outside the walls of Bastion. There is a lot already, but we could add so much more.

  • More Art and 16 more pages of content.
  • Three more adventures in the core book



(this is my unrealistic goal, but hey, why not?)

  • Create a version of Bastion that completely compatible with ATLANTIS: The Second Age and incorporate the game world into that milieu.


Congratulate yourself on a job well done. Thank you.

Please keep spreading the word and sending positive vibes.


Still time to get in where you fit in. Click the link below



BASTION: Heed the Call and Spread the Word

AkanThe Bastion Kickstarter is moving along at a decent pace so far, but I would like your help in spreading the word. I know the internet is full of forums and media sites I’m not aware of, and that’s where you come in. Please find a place to post or share the Kickstarter. If you are generous to share the KS, please use the following phrase in the subject line or the title of the post.

BASTION: Afrocentric Sword and Soul Fantasy

If you do make mention, let me know and I’ll pop up and explain the game.

Every post, mention, like and share helps the campaign move toward the goal, and with your help, we can move it there quickly.

Thank you



The BASTION Kickstarter: Who are the Fihankra?

A Peek Inside the Bastion Kickstarter


The Fihankra are the greatest warriors that have ever treaded the dying land of Ife Oodaye.  The sigil carved into the center of their foreheads resembles a slash of flame.  The same fire glows within the pools of their eyes.  Although this order was instrumental in preventing Lord Obonsam from scattering the last of the great races of Ife Oodaye, it is nonetheless feared.  Even the great Akan king fears the power of this ancient order.

Along with sacrificing their bodies, the Fihankra forsake many things, in favor of protecting Bastion from the remnants of Lord Obonsam’s army.  They are also instrumental in preserving the populace from the ravages of the Gray Mist.

The Doom Riders (as they are also known) continually venture forth into the depths of the Gray Waste.  They search for survivors; they explore ancient ruins; and they hunt down prides of deformed beasts as well as the malingering dead.  Many of the Fihankra fail to return from their lonely patrols.  Sadly, some blame the Fihankra for the Gray Mist.  They suggest that this ancient band of warriors brought forth the mist so that they could use it as a pretext to gain control of Bastion through fear and manipulation.

All the great races can become Fihankra.  The annals of this order include Akan, Tunannu, Rijal-Alhajar, Umbari, and Solari heroes. These individuals have shouldered the burden of this terrifying power and use it to serve Bastion.