Blog

TERRA OBLIVION

What is Terra Oblivion?

A pre-apocalyptic game of eco-espionage, set on a world slowly being killed by humanity’s need to consume.

In the distant future, humanity leaves a dying earth behind to find a better home. When the pristine world of Terra is found, it soon becomes evident that humanity has learned nothing from their past.  The colonists soon discover things are different here; the world is alive, and taking resources requires something to be given in return. This time humanity is literally killing the planet.

Recognizing the world is dying, heroes from all walks of life band together to safeguard the world from humanity’s voracious appetite for consumption.

MythicD6_TerraOblivion_Cover_Sample

  • A 96-page, full color, hardback sourcebook for the MYTHIC D6 System
  • Rules for the use of the esoteric Gnostic Prana Abilities
  • Details of the people of Terra Oblivion
  • Details for new equipment 
  • New fantastic adversaries
  • One full adventure 

 

 

By Michael Fiegel, Kieran Turley, Jerry “Too Much Wiggle room” Grayson.
Art by Steven S. Sanders

Review a sample of the book HERE

 

What System does Terra Oblivion use?

Terra Oblivion is a supplement using the MYTHIC D6 game system. Playing Terra Oblivion requires the MYTHIC D6 core book, a handful of dice and an awesome attitude. 

A look at the MYTHIC D6 system.

Influences

The single most significant influence on this book is the artwork done by Steven S. Sanders. Without his work, this book would not exist in its present form. Steven’s work can be seen at the link below.

https://www.artstation.com/stevensanders

Other Influences include:

  • Nausicaä of the Valley of the Wind by Hayao Miyazaki
  • Rocketeer
  • Indiana Jones trilogy
  • Casablanca

What do players do?

The players of Terra Oblivion take on the role of agents of Terra, ordinary people that see how humanity is strip-mining their new home, and who have the will to stop it.

PowerFist

 

 

 

GODSEND Agenda Playtest Characters

Below is a sample of the playtest characters we are currently using to play the game. Its also the characters I use when running pop-up games over Discord.

You can download the character PDF at the link HERE.

Each is a Power Level 3 character ready to play using the playtest rules found below. Take a look and tell us what you think.

GODSENDAgenda_Sample_Characters_v2_Page_1

GODSENDAgenda_Sample_Characters_v2_Page_2

GODSENDAgenda_Sample_Characters_v2_Page_3

GA_3_Cover

The rough unedited playtest document is available for you to consume, play, and comment on. GODSEND Agenda 3rd edition is in Beta, and we hope, with your help, we can make this the best version yet.

Download a copy through DrivethruRPG and have a look. Once you’ve consumed the game, please comment and make suggestions at the link below.
GODSEND Agenda Beta Comment Form

 

ATLANTIS: The First Age?

AFA_promo-01A Mythic Age Undreamed

Keeping busy and making moves. Khepera is hitting and sticking like grandmas’ chicken. I’m stuck in the house wearing my man blouse, but I’m not idle. Doug Bramlett is leading the crew and taking us on a journey to an age undreamed!

Beyond GODSEND Agenda, and Terra Oblivion, we have ATLANTIS: The First Age. Work is happening, and writing is filling up folders.

Promo Art by Júlio Cesar Oliveira Rocha

https://www.julioport.com/

What is ATLANTIS: The First Age?

It’s an alternate first age for the ATLANTIS: The Second Age game. A superheroic age where Vril infused heroes defend the world from unclean Elder Gods!

  • Fantasy + Superheroes?
  • Chocolate + peanut butter?

Yes Please!

GODSEND Agenda Playtest

Help us make the game you want!

GA_3_Cover

The rough unedited playtest document is available for you to consume, play, and comment on. GODSEND Agenda 3rd edition is in Beta, and we hope, with your help, we can make this the best version yet.

Download a copy through DrivethruRPG and have a look. Once you’ve consumed the game, please comment and make suggestions at the link below.
GODSEND Agenda Beta Comment Form

Drivethru_site-logo-redesignd

Khepera Black History Sale, Final Week!

Sale Ends, February 29th!

Celebrate with Khepera Publishing by recognizing the contribution of people of color in gaming communities. All Khepera Publishing PDF products are on sale until February 29th.

Take a magnificent trip through a diverse universe!

Drivethru_site-logo-redesignd

The Comic Book PoC Project!

Hey Gang!

I’m a huge comic book fan and I’ve been collecting comics for quite some time (the late 70s). At this point, I collect to read and for fun, but I wanted to amp it up to “Hard Mode.”

wall

Two years ago, I started my 1972 Project to collect comics I would have bought in 1972, the year I was born. I collected comics that a 13-year-old version of myself would have purchased in the year 1972. There were a lot of comics there.

Now I’ve embarked on another project, this one is the People of Color Project.

My goal is to collect what I consider landmark comics for people of color. Not just any comics, but ones I believe culturally influential books. Characters that were first, or had some significant impact on comics and the PoC community.

Below is a visual list of comics I own (in gray) and comics I need/want (in red).

The Rules for the Project:

  • If I can, I must buy it at a comic shop, or convention.
  • It doesn’t have to be a Mint grade book.
  • No reprints.
  • must be the first appearance of a hero of color.
  • has to be a physical copy (no digital books).
  • I have until 2021 to finish.

I also need the help of other comic fans with suggestions for characters I’ve forgotten.

PoC_Comics-01

Caveat– A lot of PoC started to proliferate in the late 80s and beyond. Although important, they aren’t very significant. There are a few outliers such as Steel, but for the most part, please no suggestions for Chapel, or Riri Williams.

Thanks!

ATLANTIS: The Raven Braid Comic That Never Was

RavenBraidJust a few things from the vault.

I want to present a few pages of a comic book for ATLANTIS: The Second Age I had commissioned a while back. The project never went forward, but it’s a shame to leave this unseen.

The story was taken directly from the adventure module ATLANTIS: The Raven Braid. The intent was to do a comic based on the adventure and to repackage and publish it as a graphic novel.

When I look back, I wish I would have completed the project.

John Vita is the artist, and you can see more of his work in the MYTHIC D6 products.

Character Concepts

 

Finished Pages

GODSEND Agenda Sneak Peek- The Angelos!

GODSEND Agenda -The Angelos Zuriel

 

Angelos_Promo_v1-01More sneak peeks of what the game will look like when finished. The PDF presented is still a very early Beta version sample of the Angelos and a sample character. Later this month, I hope to have the full beta version up for interested people to see.

Let’s look at what a GODSEND Agenda character is made of.

(Click on the image to the left to see the PDF)

GODSENDAgenda_Angelos_Example-01

1-Species: There are six different species in GODSEND Agenda.

  • Angelos
  • Atlanteans
  • Black October
  • Chimerans
  • Elohim
  • U.S.E.R. Agent (Human)

2-Archetype: Each character has an archetype, and each type has a different outlook on life and how they live as a superhuman. Zuriel is a Warrior archetype and settles conflicts with his fighting ability. Being a Warrior Archetype also gives Zuriel a “signature Attack.” The attack is player-defined and can be used times per round equal to his Ability Level

3-Divinity: This is a lot like Archetype and helps steer the player into a concept. The Divinity gives the player a price break on certain abilities and powers. So, a Super Soldier gets a point break on skill specializations and a few attributes.

4-Attributes: All attributes start at +0 and go up from there. A +0 is the average human and what everything else is based on. A +1 in an attribute, makes you twice as good as someone with a +0, and a +2 makes you four times as good.

The attributes are

  • Dexterity (DEX)
  • Constitution (CON)
  • Strength (STR)
  • Speed (SPD)
  • Combat Rating (CR)
  • Charisma (CHA)
  • Intelligence (INT)
  • Perception (PER)
  • Willpower (WIL)
  • Metaphysics Rating (MR)

5- Ability Level: this determines how powerful your hero is in the GODSEND Agenda. It starts at zero and works its way up to ten. The default start is Ability Level 3; a baseline human is Ability Level zero.

6- Hero Points: a meta currency in-game that allows the player to augment rolls, negate or add damage, or fiddle with the setting. Players start the game with twice their Ability Level plus their MR attribute.

7- Wealth Rating: this determines how much resources the hero has. The higher the attribute, the more wealth a hero has at their disposal.

8- Hit Points: How much physical damage a hero can take. The average human can take 5 points of damage; a starting hero can take 10+ CON attribute.

9- Mind Points: How much psychic damage a hero can take. The average human can take 5 points of damage; a starting hero can take 10+ WIL attribute.

10- Renown: How famous or infamous your hero is. The more Renown they possess, the more they can affect the world around them.

11- Skills: Skills start at +1 for a novice and go up from there, no upper limit. Skills plus Attributes are added to 2D10 and rolled versus a GM assigned difficulty. Specializations as a Margin of Success (MoS) to the roll.

12- Disadvantages: Every hero has them, and the player defines what they are. Each hero has one of the following:

  • Relationship- someone that the player is vexed by. They could be in love with this person, hate this person, or are involved with a person that could compromise them in situations.
  • Internal- This is something going on inside the hero. A personality quirk that hinders the hero.
  • External- Something everyone on the outside, sees and reacts to.

Each Disadvantage is rated from 1 to 3. The player has 5 points to distribute among them, and activating them gives the hero more Hero Points to use.

13-Gadgets: This is Zuriel’s equipment. Some heroes have powers, and some have equipment, while others have a combination of both. Zuriel is all about his equipment. The equipment is built using the powers and gadget system in GODSEND Agenda.

14- Result Chart: A small bit of help at the bottom of the sheet to help determine the result of the dice rolls. The higher you roll, the more Margins of Success you receive.

A basic success is a roll of 11 or higher. Partial Success is when the result is 6-10, and failure is 1-5.

Thanks for the interest, more to come later!

Khepera Publishing Black History Sale!

Starts Saturday, February 1st

Celebrate with Khepera Publishing by recognizing the contribution of people of color in gaming communities. All Khepera Publishing PDF products are on sale the entire month of February.

Take a magnificent trip through a diverse universe!

Drivethru_site-logo-redesignd